I have been creating a Blender 2.8+ bridge addon for Gimel Studio which currently allows users to launch Gimel Studio and edit rendered images from Blender in Gimel Studio.
The addon is free and open source and can be downloaded from Github.
Gimel Studio is a free and open-source, node-based, non-destructive image editor for Windows and Linux.
It has a node-based workflow for compositing, masking, manipulating, generating and adding effects to images -complete with a registry of 20+ nodes and an API allowing users to script their own custom nodes in Python.
- basic image editing features such as flip, color balance, brightness, contrast and blur effects
- advanced editing capabilities such as generating PBR maps for use in 3D from image textures
- node editor has a similar look, feel and functionality of the Blender compositor
The Blender bridge addon is currently only a working prototype/test and I am looking for feedback on how to improve the addon with more features, etc for a great workflow between Blender and Gimel Studio.
Thanks. Looking forward to hearing feedback!