Blender Guru Comp. Temple of Hephaesus

I’ve modeled the temple and blocked out the street and the buildings on the street.


Depending on the level of detail you want to go for, I can imagine this to be a very nice scene. The sky texture is not right. The angle doesn’t fit or it’s just stretched.

Andreas

yea the sky texture is stretched. i cant figure out how to fix it

If you can’t figure out how to fix the sky, get a new texture; one of those circular top-down projection ones. Then UV unwrap it from top view and it should look okay. As for the modeling, it looks decent! I’d be looking for some more ornate details, but that’s just me…I like the temple; it looks good!!

There. I figured out how to fix the sky. and i started modelling some of the street buildings


I’ve done some more work on the houses. just a few more to go.


2 days left

i know. i dont know if i am going to be able to finish.