Here’s my entry for recent BlenderGuru competition themed around Gaming. My game of choice was Planetside 2, which im unhealthily addicted to at the moment :S
Modeled in Blender 2.66, rendered with Cycles at 1000 passes. Feedback welcome, (though the comp date is up, so can’t actually change it. But, I’d still be interested to hear any.)
Thankyou. The main tree in the foreground went through a insane amount of textures, displacements, general fidderling, until I was happy … I honestly never want to look at another tree again
When I first saw it, I tough it was Mass Effect; well done, I suggest increasing the amount of passes, I see it noisy, the texture used in the uniform looks weird in the flexed zones (ex: the elbow zone), also you should add model detail where the pants ends and the boots begin.