You could consider me a newbie to the community, but I managed to use Blender in a few short days (thanks to Bart’s tutorials on blender.nl – which are now gone!) and create 3D graphics for a research project submitted for Siggraph’s ET this year.
I was shocked like many of you after hearing the bad news. Right after I started using such a cool tool, it has become defunct. (One could argue that it’s not officially “dead” yet, and I would agree, but in terms of company support, it’s done for now.)
If any of you have used Blender in a professional or academic environment, please post how it was used here, along with any relevant links.
We can compile such a list as a “testimony” to the significance of Blender. Webmasters that have Blender-related sites (such as elYsiun) can put up a “product description” page describing, extolling, and outlining the importance of Blender, and include this testimony list. (Blender.nl’s products page used to serve in this capacity, but such a description is gone now. I believe it’s up to us to do something like this.)
So, first post:
- Blender created some auxiliary graphics for the “Vision-Realistic Rendering” algorithm simulation for the OPTICAL group at the University of California, Berkeley’s EECS Computer Science Division. A video of this simulation was submitted to Siggraph 2002’s Electric Theater.