Blender in Science: Rotating Detonation Engine

A short, looping gif I created to accompany an Oak Ridge National Laboratory press release. You can read the read the full article here.

rde_6mb

In the RDE combustion process, a detonation wave builds its own pressure rather than losing pressure as occurs in conventional compressor-equipped turbine engines.

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That’s very cool! Did you use data from the actual simulation for the rendered output?

The article mentions the idea that this sort of engine will be 3-5% more efficient than current gas turbine engines (and it points out that’s a huge step since most efficiency jumps are in the 0.1% range), it will reduce electrical costs for consumers and reduce C02 production … Personally, I’d rather pay the same electrical costs and have GE invest money into either moving off of fossil fuels or expand Carbon sequestration. Lower electrical costs tends to promote people using more of it and provide less of an incentive to move off of existing systems.

Thanks for posting your animations and bringing attention to the science/articles. I just went through your post history and had a look at all of them! … and then I Googled you - you rock, nice work!

Looking forward to more.

Thanks Michael! The researchers tried importing the real point cloud data into Blender, but the file was so bulky and caused Blender to crash every time they loaded the information. I “handmade” this one to match the real simulation as best I could.

Also agree with how you feel. One portion of the lab is dedicated to batteries and transportation. I remember being shown this animation about wireless charging when I first started. Haven’t been directly involved with any of these projects, but hope they are continuing to do good work!

Thank you for the kind words. You made my day!

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