Blender interface: ATI bug

Is anyone having trouble with Blender running on ATI graphic card with opengl antialiasing enabled? I can have up to 4x AA without any problem but when 6XAA is applied, screen curruption occurs up the the point that the interface is not usable.

I’ve been having this problem for the past ~6 release of Blender and all versions of ATI catalyst drivers (WinXP Pro)

Is anyone having trouble with Blender running on ATI graphic card with opengl antialiasing enabled

This is a known problem. Search the forum for more details on this.

NVM, got it to work properly :slight_smile: Pic as prove:

http://mpan3.homeip.net/personal/aabss.PNG

Notice the “black” water in the big camera view port is NOT shaded, but in wireframe view, it’s just very very dense.