I would appreciate very much if someone would give or show me how to make simple basic BI materials or matcaps such as polymer, steel, rubber, plastic, copper, led. The reason why they have to be matcaps or BI materials is because of the rendering speed. This doesn’t need to be anything fancy, but rather something like this:
This is more of a support request than an offer of work. Moved from “Work > Volunteer Work” to “Support > Materials and Textures”