I thought you were Mr Smiling-butt-with-the-blue-light?
Martin[/quote]
Hey guys…
Calm down okay. …
lets try to focus on my problem, and not on other peoples pictures …
What do you think about this …: I`ll specify my problem a bit and you freaks can try to post as many answers as you can … set??
Okay here I come:
I guess we can stop blaming the poor ATI graphics card because thats not the problem … BECAUSE:
I had Windows 98 running with the same graphics card, and Blender worked fine …
okay next … there isn`t any problem when I start an animation (ALT A)
, it runs smoothly…!!
NO Problem to render anything …
The problem is, that when I for example want to add an image texture, I open the Window where I can add an Image, and the programm gives me the thumbnails of the 400 textures I´ve got in that directory, and after such a thing blender slows down (not the only cause!!) … … . … and now dont say ... oh, it
s the memory wich is full, because I checked that … I have still got about 200 free memory and Blender is still slow.
Ok now Ill specify the
slow`
:: I right click on a mesh … and it takes about 5 seconds or so until it gets pinkl…
:: I want to change (for example) from material window to texture window, and have to wait very long until the new one comes up … (It`s like it doesnt have any cache left … but the memory is still free)
… I can say, something seems to fill up with the time, but I can tell you that its not the RAM! (Maybe the cache???)
I hope you guys aren`t sick and tired of me wanting to get an solution … but please try to give some ideas… or ask me more…
TNX
Glawie