blender language

hi, can I and how would I use blender models and animations in a game made in c++ instead of python

Well, you will not be able to run your game from within Blender of course.

You have to export the models to a format your program can read.
For example, if you are using DirectX, use File->Export->DirectX (.x) to export your models to DirectX format (.x).

Another popular extension is *.obj, which many libraries can read, but it doesn’t contain any animation information (AFAIK).

Hope this helps :slight_smile:

yeah it does, thanks