We are looking for lighting artists in Blender, Cycles.
The environments we need to light are from the greek mythology scenes.
In the following link you can find a reference for the project: https://youtu.be/REc7_8S_aFg
We will provide a layout as detailed as possible but many times you will get a “blockier” scenes, at least at the beginning.
Our goal is to rely heavily on “natural” 3d lighting without using too much compositing deviations. Of course, corner cases will be discussed.
Should have a good understanding of a rendering pipeline, to know how to tweak rendering times if possible.
The candidate that would best suit this project should to be responsive, have great communication skills, have the ability to meet deadlines, and be available from the end of October.
You told me one time that you don’t have enough studio renders and it was right. I improved it. this is my portfolio: artstation.com/atluina
I can work fast and cheap, pls let me know