I´ve installed OSX 10.5 Leopard on my MacPro 2.66.
Did an install from scratch ´cause there are much
changes, so i wanted it clean.
Python 2.5.1 ( and 2.3.5 ) is preinstalled now in
System/Library/… so no need to install it from
Python.org any longer.
I tested blender 2.45 / py 2.5 and my own SVN-build /py 2.5.
Both versions 32-Bit only.
No probs with blender so far. I additionally installed
psyco ( the python-helper ) for faster demolition-script.
Grafics seem to be more responsive ( gl is newer ), so
bigger scenes can be handled more fluently.
Rendertimes are nearly the same, depending on scene
slightly faster or slower so no advantage here in spite
of the better threading of Leopard.
Edit: Yaffray works o.k. too and seems to be faster !
I hope we can do an 64-bit build soon and see what happens
There are some little glitches in Leopard right now, but hey, it´s
a first release.
My old Photoshop 7 does´t work any longer ( with Tiger it did ),
i suppose this comes from deprecating the old Quickdraw-technology.
It is all Quartz now.
All other stuff ( Final Cut, Logic Studio, i Apps, Neo-Office etc.) works