Blender Mag

Hello all,

Not sure if it mentioned this in issue 2, but at the end it recommended some books, one entitled “Stop Staring”. Would anyone know if this is geared toward a specific 3D app., or just a general reference?

Just curious.

Thanks!!! :slight_smile:


Stop Staring … is not application specific. It’s a facial rigging system (or philosophy) that greatly simplifies facial animation and lip sync so your characters don’t look like they’re always staring dumbly into space (hence the title :slight_smile: . It also covers modeling aspects to support realistic facial expressions. If you’re into rigging and/or animation then it is highly recommended.

Jono and Laurifer, thank you both.