# Blender Manual lacks adequate descriptions

**URL:** <https://blenderartists.org/t/blender-manual-lacks-adequate-descriptions/1131121>\
**Category:** Materials and Textures\
**Tags:** materials\
**Created:** [October 22, 2018, 11:12pm UTC](https://blenderartists.org/t/blender-manual-lacks-adequate-descriptions/1131121 "2018-10-22T23:12:08Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![cgCody](https://blenderartists.org/user_avatar/blenderartists.org/cgcody/32/530637_2.png) [@cgCody](https://blenderartists.org/u/cgCody)\
**Post date:** [October 23, 2018, 12:20am UTC](https://blenderartists.org/t/blender-manual-lacks-adequate-descriptions/1131121/3 "2018-10-23T00:20:20Z")

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Something a read a few days ago stands out in my mind, which really made me appreciate the documentation team. It’s easy to forget that a lot of volunteer work goes into Blender’s ecosystem.

> [@Cycles Development Updates](https://blenderartists.org/t/cycles-development-updates/1110067/43):
>
> And regarding technical writing (I’m replying to this since I wrote the comment you refer to): Look, I’m doing this for fun in my free time. I’m also doing Cycles coding as a job, and if the IES patch was part of that, I’d write documentation if needed. However, it’s not, it’s something I’m doing for fun in my free time on top of a coding job and university. This results in two things. First of all, I have to allocate my time. Sure, I could spend three hours on detailed documentation, but I could also spend them on another feature. And on the other hand - writing code is fun, writing docs isn’t. Again, if this was a job, this wouldn’t matter, but if I’m giving up a rather large part of my free time for this, it absolutely does matter.

and in that same thread:

> [@Cycles Development Updates](https://blenderartists.org/t/cycles-development-updates/1110067/45):
>
> Just to add to this: The documentation team is always open to contributions. So @Marc_Driftmeyer, if you find the documentation is deficient and you have a more thorough explanation that more people will understand, I’m sure that documentation team would be more than happy to accept your updates.
> 
> Blender development is more than just code and it’s more than just developers who can be a part of the process. If the documentation is bad, its _all_ of our fault.

Taken from [Cycles Development Updates](https://blenderartists.org/t/cycles-development-updates/1110067)

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