Note to moderators: I didn’t put this thread in the Python
sub-category because it is a question focused twards the artists of
this forum. I have a feeling they don’t often browse the Python
thread. Please only move it as soon as I get my answer. Thanks for understanding!
I am busy creating a Python script for Blender that aims to be a world
round shared material repository. This is how it will work: You’ll
start the script, it will connect to the material server, display all
materials based on a sub topic, or user search. The user (you) can than
browse through the list, pick any one of the materials, and apply it to any object(s) in the scene.
How do the materials get to the server? The script will also upload
any material(s) any user wishes. This way, if I create a really cool
“human skin” material, I can upload it via the script, which will go
through and do everything for me: save/pack and upload the material
and any resources (images) needed for that material to the server for other users to use. As soon as I upload my material, every other user around the world will be able to view it, download, and apply it.
In short, it is a big library of materials shared by users around the
globe, with an easy to use GUI interface (allot like photo sharing). I have the script saving and
loading materials flawlessly (almost…) at this point in time. It
also does the uploading and downloading to the server(s). But I
thought before I got to far, I should ask if anyone is actually
interested in such a script, or if I am just wasting my time? Please
leave feedback, and feature suggestions.