being a newbie of Blender (2.68a), I am trying to import a .obj file.
This model is made up of several (more or less 1 hundred) different meshes. And I may have other similar files to work on separately.
Take one of the meshes, it has one or more sides (made up of one or more surfaces) that are transparent if Display Mode is Texture.
It seems I can’t add URLs here but you can find many people in this and other Forums that suggest the following:
Try selecting the whole mesh (A Key) and switching to Edit mode. Then click “Mesh” and go to “Normals”, then click “Recalculate Normals Outside”
It is working though I found that REMOVE DOUBLES before recalculating normals is vital.
QUESTION: it is working BUT on the ACTIVE datablock (let me call it mesh) only! In other words, it seems that one can make just one active object in the Outliner; that is the only one having normals recalculated.
The documentation says:
There is exactly one active object at any time (even when nothing is selected!).
Am I missing on something? I’d like to select all meshes and run normal recalculation at once.