Blender models prepared for Unity


About a year ago I created an animation inspired by the game ‘Monument Valley’.

Example 1:

Example 2:

I’m now planning to develop this into a game using Unity but haven’t used Blender since I completed the project last year. I need someone to edit the existing .blend files and prepare them for use with Unity.

For example: The rigged cube, the buttons, the pagoda roof and flags, the bushes and flowers.

I will need you to provide me with certain details, eg. animation frame numbers for cycles. More information about this can be found here:
If you’re interested then get in contact for more details! Jack: [email protected]

I hope now your work is completed. Did you get the expected result?