Hey guys, I was messing with the camera focal length in Blender a few days back, and it hit me that I was achieving the famous camera effect known as push pull (aka: Smash Zoom, Dolly Doom and Vertigo).
This technique is used in a lot of classic films (ie: Vertigo, Jaws, good fellas, etc).
So in this tutorial you will be:
- Animating camera focal lenth
- Animating basic movement of camera
- using a cube or a plain to get perfection
If you want you can use a plain to line up the camera, to get more perfection, but I personaly prefer a cube so it doesn’t look to CG and give it a bit of imperfection.