i’m looking to use blenders new fluid dynamics in my short film, i’ve managed to understand the basics and also managed to get the results into lightwave (my main ap) i have a couple of questions if i may…
1 - can anyone explain how the viscocity settings work? i may be being a fool but i can’t get my head around how the settings reflect in the final bake. i’m trying to do a splash of blood hitting a wall (think the “blade” movies) and the water preset is to thin whilst the oil is to thick.
2 - is there anyway to use the inflow setting and stop it “flowing” at a set point but still have the simulation work after the jet has stopped?
i’d appreciate any help you can be in the matter