Blender noob after suggestions / ideas / advice.

Hi all. One of my first renders, playing with glass. Any thoughts welcome.


Im pretty new too, but I think you could get rid of some of the noise by running more samples.

take care about the composition.

Thats the bit I really struggle with atm. I am familiar with the thirds rule, but don’t know how to implement it proper;y yet. Thanks though. :slight_smile: