Hello,
I have a trivial scene. One triangle. The triangle was imported from a Wavefront .obj file. This file contains a single smoothing group.
Here is the file:
triangle
xyz
v 0.0 0.0 0.0
v 1.0 0.0 0.0
v 0.0 1.0 0.0
st
vt 0.0 0.0 0.0
vt 1.0 0.0 0.0
vt 0.0 1.0 0.0
n
vn 0.0 0.0 1.0
vn 0.0 0.0 1.0
vn 0.0 0.0 1.0
smoothing group
s 1
face xyz/st/n
f 1/1/1 2/2/2 3/3/3
I want to export the scene as a .3ds file. When I do the resultant file does not have a smoothing group. Sigh.
How to I tell Blender to preserve the smoothing group and send it to the exported file?
Thanks,
Doug