This is my first post and I am feeling just like noob. After a long absence I picked up blender again to try my hand at camera mapping. I found the Blender Camera Calibration Toolkit (BLAM) and gave it a try. It worked well for me but left me with a scene that has the Z axis’ of all the objects point down rather than up. So the number pad views (1, 3, 7) are upside down.
A google search shows that others have had this problem, but I haven’t found a solution. Is there any way to get the Z axis point up again for the entire scene?
Thanks for the help!