Blender objExport + Processing

With Processing and the OBJLoader lib I am able to import my Blender models in OBJ format to Processing…before, I was using Flash AS3 + Papervision3D and then importing Collada models from Blender.
My question is this: in ActionScript/Papervision I am able to target the skeletal parts of my model that I named in Blender (“getChildByName”,etc) as that info exports in the Collada XML.
Is there a way to access this info through Processing and the OBJ format? as I am trying to animate different parts/segments of a model through code.
I realize this is very convoluted, Thank you for your time!