blender on android lighting problems

hello guys,
I have createn a game in blender. I have downloaded gamekit addon to blender install it and run it in blender.
I followed all the instructions of gamekit and then I ran my game in my android phone. the result was:
-there was no textures although I have done the external pack in blender.
-It was seen like the GLSL shading isn’t supported and just the multitexture shading is supported.
-The lighting was strange and don’t like I saw in the pc running.
Please help me!

help me please!

GameKit is a different game engine than the BGE, so don’t expect the two to behave the same. I don’t know how many GameKit users we have on these forums. You might have better luck over that the GameKit forums: http://gamekit.org/forum/

thanks for your answer. I will try to run it with blenderplayer and see the differents. unfortunately I cann’t test it on my pc with gamekit like the tutorials on youtube showing so i will try out another example.
this forum isn’t working, the last thread is from january.