Hi,
How do you tell the Blender makers to make it for the new Galaxy S8 TOGETHER with VR authoring support,… so that you can actually author VR on the same thing you use to SEE VR on…?!! …cuz apparently you’ll be able to attach a mouse and keyboard and monitor to it (with some “dock”).
This can be the new Killer thing we need for 2.8!!
Shouldnt be too difficult actually! Blender runs on linux fine and android phones run on a modified version of linux, so you would just need to port Blender to android with some small modifications like touch screen support. Also would probably need to get blender approved for the app store. Probably wouldnt be able to do hardcore editting and rendering, but phones are getting pretty powerful now. Didn’t know you could use the Galaxy S8 as an actual computer pretty cool!
Thinking of it, April’s fools or not, it might be possible. If the 2.8 UI could be as customized as stated, we could even get a mobile version of Blender. I’m not sure if Blender’s license is compatible with Vulkan API, but Galaxy S8 has Android 7, which supports Vulkan.
Someone had Blender running on a Raspberry Pi machine, which uses ARM.
So there’s no problem there, the much bigger problem would be a fully-featured DCC application having a usable UI on the tiny screens (with enough space remaining for the viewport).
There has been an Android Port, it just hasn’t been maintained. The biggest technical issue is Legacy/Desktop OpenGL usage in Blender. For Android, Blender would need to be GLES3 compatible. Afaik the 2.8 viewport lays the groundwork for this. Vulkan is rather pointless (and also much farther away from GLES3).
The Android port was a GSOC back in 2012 iirc? and it wasnt maintained at all… but it shows it is possible to run it fine.
Never was on the app store, you had to side load the apk. worked quite well back in the day.
As Beer Baron said, it mainly is the GLES compatibility that is needed, rather then ARM vs x86 / x86-64… it works fine under ARM devices that dont require GLES compatibility.