Blender orentation

i cant seem to get individual orientation coordinates in the game engine python for an object i have tryed

own = GameLogic.getCurrentController().getOwner()

myPosition = own.getOrientation()
x = myPosition[0]
y = myPosition[1]
z = myPosition[2]
own.ox = x
own.oy = y
own.oz = z

all it seems to give me is a string of 3 sets of 3 coordinates