I’m having trouble parenting objects to bezier curves. I am in object mode, shift selecting all the children-to-be and then the intended parent (all of these are bezier curves) and 'ctrl+p’ing to set parent to object. What I want to happen is for my child objects to ‘follow’ the parent’s origin, but they are actually ‘following’ one of the parent’s vertices; this is causing massive problems as I am using shape keys on many objects throughout the hierarchy. I have older (but recent) project files in which objects follow origins as expected, so I’m quite lost as to why this is no longer the case…
I’ve been trying for hours to fix this so if anyone can tell me what I’m doing wrong or how to solve this I’d be extremely grateful, especially as I’m on a very tight schedule with this project.
Many thanks for reading,