Blender Particle

At this time i´m playing with the particle-system in blender. My first test was to destroy the eisklotz font in 25000 balls. the next test will be bigger :slight_smile:

Youtube - 25000 balls

Attachments



New Video with 100.000 balls.

Youtube Video

Looks cool but there seems to be weird oscillation when particles are dropping. Just like they were on spring or something. But maybe u went for such effect

Impressive, how much RAM does this require?

I love particle stuff like this (and smoke stuff, and fluid stuff,…)
I’ve seen a lot of these (keyed?) particle objects falling apart, but never quite understood how to do it.
Care to give a short workflow/some pointers, even if only with the standard cube?
Thanks already!

Nice job. :slight_smile:

pg