I made a windows executable of my game, and everything seems like working, no errors in console, but I can’t see most of my objects. They just disappeared, 100% transparent. I can’t find obvious regularity, in which objects are visible, and which are not. I can see all instances of only one object, some other single objects, and a couple of far terrain chunks, which is odd, because all other chunks has exact same material. And what is really odd, I found object, that is visible except of some polygons (I checked both sides).
Same thing in multitexture mode.
What else should I check?
I found, that proper Save as Runtime function is in current dev’s to do list. Will it work any different with current addon? Will it still require 20 megabytes of python libs? Should I worry about my bug will stay even with builtin Save as Runtime function?