If I were going to view an hour-long presentation on Blender here’s what I would like to see.
First 10 minutes: Watch an animation.
Show me an interesting intimation with some human-like characters that are well developed with facial expressions and good motion.
In other words show me what’s possible with Blender.
Second 10 minutes: Modeling, lighting, and textures.
This is not a tutorial. Don’t worry about explaining “how” to do this. Just show what’s possible.
Maybe show an quick time-lapse animation of a character being extruded from a single cube.
Mention the extrusion and sculpting capabilities. Not need to explain how they are done. Just that they are possible to do.
Then show that textures and lighting can be added. Again doing this with a time-lapse animation of the process would be great.
Just show how things evolve and that Blender has the tools and capability to do all of this.
Third 10 minutes: Rigging and bones:
Show an armature bone and how they are build into entire skeletons for animation.
Again, it’s not a “tutorial”. Just how the process of how single bones can quickly be formed into entire skeletons.
Mention that they are attached to the “mesh” (or body) and then the character can be animated.via the manipulation of these bones.
Again, a time-lapse animation of a skeleton being built and moved around would be great.
Fouth 10 minutes: Animation process
Explain the main steps and process of the actual animation. I’m personally not there yet, but surely you could give a 10 minute presentation on process.
Fifth 10 minutes: Background Scenes and “The Animated World”
Mention various methods of creating a “World” and/or background scenes.
Again, I’m not there yet, but some things I would like to KNOW, are things like:
a. Can still images be used as background scenes?
b. Are there quick and easy ways of creating backgrounds for animations?
c. Just what are the actual capabilities for creating backgrounds?
Whatever you can say or show about this in 10 minutes would be GREAT!
Last 10 minutes: Watch another animation!
Give this one your best shot.
When I come away from the presentation I want to have a good idea of precisely what Blender is capable of and have at least some idea of the process steps that are required to build an actual "movie".
I still won't have a clue how to actually do it. But at least I'll know what it's all about.
That's what I would like to see as an introduction to Blender.