Blender Primitives ?

(hdd) #1

hi all,
wich is the best way to create a primitive in python ?
(like a cube or a sphere)

there some kind of Wrap ,or I need to create vertex on vertex?
thanks in advance

sorry for my english…

(z3r0 d) #2

it needs to be done manually, so yes… you need to create each vertex

or, find the scripts that have already been written to do that [there is a uvsphere one, not sure about making a cube]

(jms) #3

Examples :

(hdd) #4

ok …thanks to all …
now i need to read some script to find the code that I need :slight_smile: