Blender Primitives ?

hi all,
wich is the best way to create a primitive in python ?
(like a cube or a sphere)

there some kind of Wrap ,or I need to create vertex on vertex?
thanks in advance

L.
P.S
sorry for my english…

it needs to be done manually, so yes… you need to create each vertex

or, find the scripts that have already been written to do that [there is a uvsphere one, not sure about making a cube]

Examples :
http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_modelmshapes.htm

ok …thanks to all …
now i need to read some script to find the code that I need :slight_smile:

L.