Blender Quits on Launch

I just downloaded Blender 2.37 because I have Mac OS X 10.2.8 and when I click the application Blender in the download folder it launches and then quits within about 4 seconds. I’d really like to use Blender but I have no idea how to start it. Thanks.

Well at least people are helpful here.

There are hundreds of things that could go wrong. I don’t know any thing about Macs, and I think others will need a bit more information.

Sorry I cannot help you. :frowning:

Could you post your Mac’s specs (outside of OS?)? Hardware, etc.

Also look for a program (should come default with Macs) called Console. Open that up and see what the output related to Blender is (you may have to clear the console and then start up blender). I assume there was Console on 10.2 (I’m on 10.4), if there is not, open up the similar application (which hopefully there should be one).

Here’s the crash log.

DOCK: CFMessagePortSendRequest returned -2
Using Python version 2.3
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
‘import site’ failed; use -v for traceback
No installed Python found.
Only built-in modules are available. Some scripts may not run.
Continuing happily.
Feb 25 10:01:10 localhost WindowServer[180]: CGXBindSurface : IOAccelDestroySurface returns 268435459

Feb 25 10:01:11 localhost crashdump: Crash report written to: /Users/andrew/Library/Logs/CrashReporter/blender.crash.log

Also, it’s a G3 if that helps.

Can someone please direct me to somewhere where I can get help for my problem?