Blender Render crashes when attempting to render


(Slitherysnail) #1

So, I’m trying to create an animation in blender render, and all is well until I go to render view and then blender crashes. I know my computer is capable of running it because for some reason when I render the exact same project in cycles, it works! Any help or suggestions would be greatly appreciated. Thank you very much for your time.CarChaseBlendfile


(Serge L) #2

What frame exactly tends to crash? I’ve rendered first one w/o problems both in viewport and final.


(skororu) #3

You don’t happen to have an older, pre-AVX2 cpu do you? I can make this crash on a Core 2 Duo and an early I5-24xx with an “Illegal instruction: 4” error, on 2.79b and today’s master.

I would submit that to the bug tracker with a backtrace and a debug log.

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_CRASH (SIGILL)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Illegal instruction: 4
Termination Reason: Namespace SIGNAL, Code 0x4
Terminating Process: blender [64840]

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff7e511d82 __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff7e48c724 nanosleep + 199
2 libsystem_c.dylib 0x00007fff7e48c618 usleep + 53
3 org.blenderfoundation.blender 0x00000001001666c0 wm_window_process_events + 480
4 org.blenderfoundation.blender 0x0000000100140288 WM_main + 24
5 org.blenderfoundation.blender 0x000000010013c702 main + 1026
6 org.blenderfoundation.blender 0x000000010013c2ec start + 52

debug.txt (1.5 KB)


(Slitherysnail) #4

I’m not going to lie, I have absolutely no idea what you’re talking about when it comes to computer stuff.


(Slitherysnail) #5

So I didn’t actually begin animating because I couldn’t get the frame to render in the first place, but I was on frame 1 as well.


(Slitherysnail) #6

I was rendering in the viewport by the way.


(Slitherysnail) #7

This was the same thing that I got as well:

Termination Signal: Illegal instruction: 4
Termination Reason: Namespace SIGNAL, Code 0x4
Terminating Process: blender [809]

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff72502d82 __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff7247d724 nanosleep + 199
2 libsystem_c.dylib 0x00007fff7247d618 usleep + 53
3 org.blenderfoundation.blender 0x00000001001666c0 wm_window_process_events + 480
4 org.blenderfoundation.blender 0x0000000100140288 WM_main + 24
5 org.blenderfoundation.blender 0x000000010013c702 main + 1026
6 org.blenderfoundation.blender 0x000000010013c2ec start + 52


(Slitherysnail) #8

Could the issue be that I got parts of the city from blendswap? I didn’t think there would be copyright problems because on the website it said that the license was CC Zero. I did have to append the city into the blend file I gave you access to because in that blend file the camera settings were weird and I didn’t know how to change them.


(Slitherysnail) #9

Ignore everything that I said about the copyright. I’m 92% sure that its completely unrelated seeing as how I replicated the scene in the original blend file and got the same issue. The render either takes far longer than it should or it crashes.


(skororu) #10

Within Blender, would you be able to go to Help -> Save System Info, and post the file it saves please?


(Slitherysnail) #11

Link to download the system info


(skororu) #12

Thanks for that, it’s quite new then, so not what I originally guessed. I’d say that was worth reporting on the bug tracker, as it certainly crashes consistently here.

If you can give the developers the full text of the backtrace that appears in Apple’s crash reporting window where you got the “crashed thread 0…” text from, in addition to the other things asked for in the bug report template, I’m sure that would be helpful for them. It’s worth mentioning that your file uses Blender Internal.

https://developer.blender.org/maniphest/project/2/type/Bug/

There are some tips here on creating a bug report: https://wiki.blender.org/wiki/Process/Bug_Reports


(sundialsvc4) #13

You’d like to see the “console” output that you would see if the application were run from the command line.

Grrr… I know that there’s a shift+control+wiggle-your-nose sequence in Finder which will open a window that displays this information without requiring you to use Terminal to do it, but I can’t remember what it is . . .

The Console application might contain useful information.

If the message is “illegal instruction,” though, this implies that something’s not-installed or otherwise not-there so it might be specific to your environment. Opening a trouble ticket is a very reasonable first step.