Blender Render goes black

Good Morning, i have a small problem with the rendering. If i try to render my scene, the render is a black screen. It works with Shift Z but i want the classic and good way.

Thanks.

Insufficient info !
No .blend file supplied for review ! Why not ?

What render engine are you using
Do you have correct lighting
Do you have objects hidden in the view but still renderable
Do you have objects visible in the viewport but not renderable
Are your render layers correctly set up
Are you using any post processing. if so its it set up correctly
Have you added something to the video editor that you don’t want to render but have enabled it in the render / post processing panel.

I am really sory, im new to this forum and i didnt found any model for questions.

Here is the project:
this is it.blend (615 KB)

What render engine are you using
I am using cycles engine

Do you have correct lighting
I got a sun for lighting

Do you have objects hidden in the view but still renderable
I got a hiden object

Do you have objects visible in the viewport but not renderable
No

Are your render layers correctly set up
I dont know

Are you using any post processing. if so its it set up correctly
No

Have you added something to the video editor that you don’t want to render but have enabled it in the render / post processing panel.
No

Thank You.

I am really sory, im new to this forum and i didnt found any model for questions.

Here is the project:
[ATTACH]493722[/ATTACH]

What render engine are you using
I am using cycles engine

Do you have correct lighting
I got a sun for lighting

Do you have objects hidden in the view but still renderable
I got a hiden object

Do you have objects visible in the viewport but not renderable
No

Are your render layers correctly set up
I dont know

Are you using any post processing. if so its it set up correctly
No

Have you added something to the video editor that you don’t want to render but have enabled it in the render / post processing panel.
No

Thank You.

To add… Is the camera pointed in the correct direction
Is the clipping set correctly
Lights on
so on and so forth

For some reason you have added a displace modifier to Cube.004 !!

You have set it to be enabled only when rendered and that is blocking part of the camera view