Hey guys! So basically I’m making some animation with audio inside the blender, and when it’s in viewport sound and animation are matching, but when I render the animation and place it in Premiere Pro 1. It’s shorter by 2-3 seconds 2. It does not match the audio speed inside the viewport.
I tried lowering the number of FPS, but it doesn’t do anything, it’s the same. I switched the view from frames to seconds and it says that the animation is 15 seconds, but when I render it’s not.
The change will be when you play the animation in the viewport, the sound and framerate will try to match each other so the same part of the audio always happens on the same frame.
I don’t have a problem with syncing audio in the viewport, I have a problem when I render the animation which is synced with audio in the viewport, rendering the video shorter. In viewport it’s 15sec in render it’s 12 seconds
Are you rendering to a video file? If yes, what happens if you render as an image sequence, bring that in a video editor and put the sound over it? This would remove any problem caused by video export from Blender and show if it is in cause or not.
I’m rendering it as a jpeg. Yes, that’s the problem, when I put in a video editor, I import image sequence and the audio and the image sequence is 12 seconds, but in viewport, it says 15 seconds
Do I understand from this that your timeline in Blender is set to seconds rather than number of frames? How many frames does it show if you switch it back to frames?
I would next go look at your image sequence. How many frames does it have? Is it the same number of frames as in Blender’s timeline? Does that number correspond to the correct amount of time for the framerate you want?
Look in the viewport, number of frames that I have is 360 (when I switch to seconds it says 15 seconds sharp) In output I tried everything from 25 fps to 23.98 fps. The problem is when I render the animation, instead of it lasting 15 seconds like it’s in viewport, when I import the image sequence in Premiere Pro it’s 12 seconds. For some reason, it’s 3 seconds shorter, but not in terms of something missing in the video, no, everything is there, it’s just sped up I guess for some reason.
Yeah, I thought that was the problem, but I put the same frame rate every time, it’s not that because when I import the image sequence, it says 12.1 seconds even before I put it on the timeline. I will try render it as video, maybe that will succeed.