Blender render result different when rendered on another system

Hi,
I have a blender scene that was light by a friend, the problem is when I view the render mode on my system, I get a different result entirely.

I assume the sun lamp in the scene to light the exterior is affecting the interior light set up which is not expected to happen so the result is too bright. (i don’t think that’s the real issue)

here is the same frame render from another computer

Does anyone have any idea why the renders are different? I will appreciate any assistance to solve this issue. Thanks

Here is the render result when render on another PC

The result is the same on different PC but my render is different.

I will appreciate Suggestions as to how I can go about fix this. Thanks

I wonder if it’s the same setting.
The lighting is completely different. :thinking:

If it’s EEVE rendering, I think it might be affected by the blender version used.

Or the phenomenon of light leaking in.

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These are cycle renders, we are using the same blender version(3.64).
we decide to try a renderfarm and the result is the same.

the file I edited and save on my pc has the same result as my PC when rendered at the renderfarm

Then we can think of it as a problem with graphics cards. :thinking:
I think you can render it with the CPU and see if it’s the same result.

※ Assuming it’s also a bug, updating to blender 3.6.6 might help.

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