Is there a way in Blender 2.82 or 2.83 to simulate sand, like sand or other granular material like salt pouring out of something and forming a mound or pile on a surface ? So far whatever I do I can’t get piles to form. I’ve played around with friction, damping, stickyness, etc… nada. I’ve seen a few Realflow ones on youtube that work like what I want but nothing in Blender.
Yes, with the addon “Molecular”. But sadly you won’t get enough performance to simulate enough millions of sand grains.
Let’s hope all this can change in the near future with Particle Nodes.