Blender scaling a Makehuman for UE4


I have a question, what scale do i have to put for my character from Makehuman for UE4?

I did one and it was too big when i imported it to UE4.

I believe you need to use centimeters, or metric 0.01.

on a side note, try to use ManuelBastioni Lab instead of makehuman

it’s a blender plugin developed by a former member of makehuman and impressively powerful and flexible in human character creation!