Ok, this is probably something obvious, but the searches I did didn’t come up with the answers I’m looking for. I jump between several different 3D Graphics apps, so I sometimes get confused by the different interfaces if I haven’t used one in a while, but when I have been trying to do something as simple as scale an object in Blender, instead of the arrows (for transform) turning into boxes which I can grab and scale on a single axis, instead, when I click the scale button, the whole thing immediately starts scaling based on the movement of my mouse. I don’t even know where this function would be useful since it is almost impossible to control with any degree of accuracy, but that is beside the point. I don’t know if I just screwed up a setting by hitting the wrong hotkey, or where to even look to change this.
To recreate this, I open a new project, click on the scale button under tools/transform, and then move the mouse any direction, and the cube scales up and down. This is not what I want to do, I want the position transform handles to change to scale handles, which I can click on so I can adjust the size along a particular axis, in a controlled manner.
Any help regarding how to resolve this would be greatly appreciated.