hello, i am curious to know if Blender can be used with pawn language for makeing scripts for the games in Blender it is possible?
My thinking says: no, Python is near by perfect!
Sure you can always figure out a way to call functions written in another language (like with python’s ctypes module), and sometimes that’s best when you have to do a lot of fast number crunching or you want some functionality not otherwise easily available from within Blender, but much of typical scripting in Blender involves LOTS of reading and writing of the blender data blocks. So you’d be forced to learn python anyway just to get that data to and from your other-language code. If you spend about 10 minutes reading selected chapters of ‘Diving into Python’ online, you’ll likely be glad you did. Read the 2.x version of that book first, because the 3.x version is more a ‘differences from 2.x’ approach. Here’s the 2.x version: http://diveintopython.org/toc/index.html
EDIT: You might just read chapters 2 through 6 for starters.