I’ve started looking into improving some of the masking in sculpt mode.
The first improvement is box select masking. http://www.youtube.com/watch?v=mtWzq7LZH5o
I’ve also made progress with smoothing the whole mask on the mesh but atm there are some code hurdles that I’m stuck with until I’ve had a dialog with the sculpt maintainer.
Other improments I would like to add are lasso masking and sharpen the mask.
Suggestions are welcome.