Blender sequencer crashes

Hi there.

I’ve recently discovered the sequencer, and it seems really nice.
But when i tried to make 2 scenes with just a small animation (a cube moving), the only difference between the two scenes is the material on the cube.

When i start the rendering, it renders every frame to the point where its suppose to “cross” the two scenes, then it crashes. :confused:

Any idea why?

(AMD Athlon XP 2200+, nVidia geforce 4 Ti 4600 128 mb, 512 mb RAM, windows XP sp2)

If you post the file ( is good if you need a host), I can try it on my system, and I can also try it with the latest CVS.

You can download a Windows CVS build from here :
(Apparently there may be a problem downloading with I.E. from that link)


Well, i deleted it.
But no sequenses whatsoever seems to work, it just crashes. :frowning:

I did some quick thing, here you have it:

4saved seems to be down. :confused:

Hmm, works ok for me with both 2.42a and cvs

What version of blender are you running?

Are you able to render “non-sequence” renders ?

(should have been ) :slight_smile:


Blender version 2.42a, and the whole thing renders fine to the point where “cross” begins (multiple scenes) (a.k.a. the first 30 frames in the blend file).

If i unclick the “Do sequence” button on the blend-file, it renders the whole thing nicely…

( Hah, geez, i wonder why it didnt work =D )

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