I just upgraded my computer, and due to the amount of RAM I have and the fact that I game I’m using Vista 64bit edition. As there’s no Windows 64bit version of Blender out, I have to use a 32 bit version.
Currently, whenever I do anything that moves (rotating a view, moving an object, running a game, moving a menu (non-3d) panel, etc.) it will go smooth as butter and then stutter, kind of “skipping” a few frames. This video sums it up: http://www.savefile.com/files/1572239.
This happens every few seconds, and is annoying as hell. All of my other apps are running fine… is this a computability issue? Anybody else running Vista 64bit?