blender source


(crazymopho) #1

is there anyway to get the blender sources in a Visual Studio 6 format? I am unfamiliar with cvs’s and i would like to get a hold of the source codes, because i think i might see a see to compile blender with 64-bit windows machines in mind


(LetterRip) #2

There are visual studio 6 build files, not sure how to get it ‘into’ visual studio though.

See this page on building blender,

http://www.blender3d.org/cms/Building_Blender.117.0.html

also you can stop by IRC and sometimes someone there can help you.

LetterRip


(z3r0 d) #3

can vs6 compile for 64 bit machines?

if I recall you need at the least the vs2003 compilier to do that, preferably the vs2005 one.

[neither of which you need the actual project files for, you can build with the compilier of vs2003 or 2005 using scons]

still, you will have to get a cvs client [like cvs nt] to get the most recent version of the sources

[furthermore, blender doesn’t compile easily for 64 bit windows, I don’t think anybody has succeeded yet]


(LetterRip) #4

I think khughes has built for 64 bit linux recently (not the game engine though),

LetterRip