When you use the stars generated by blender (found in the world settings), the stars only occupy a sphere centered around the x.y,z axis. If you move a camera through this sphere of stars, you will quickly fly through the stars leaving your scene empty of stars. Is there a way to extend how far out the stars go?
I want to fly a spacecraft through a field of stars further than the stars are generated.
Wouldn’t spend too much time trying to solve this one… stars were removed from Blender recently anyway. It’s better to use a particle system for stars anyway, lots more control.