I am still a new user of blender. I am currently developing scenery design for one of the airport in Malaysia. This is soley for Flight Simulator (FSX/P3D) purpose.
I am trying to map a ground polygon with dotted taxi line but it always not in similar length especially for curved object. Example is as following image:
Does anyone can help me to solve it? I want all the dotted line to be in similar length so it will be uniform.