This thread is not meant to show my work, but to show you that it is possible to create FSX aircraft in Blender, including animations, without ‘difficult’ codes. In general, I use ModelConverterX of SceneryDesign.org to convert my model to FSX .mdl. More details about this could be found in the following thread:
And also in my Fokker showroom thread:
Anyway, if I posted this thread in the wrong section, excuse me!