Blender to Flight Simulator X, possible

Hello everybody,

I’m quite new here, though I work with Blender for four years now. At the moment, I use Blender to re-create the WWII Fokker D.21 for Microsoft Flight Simulator X. I’m this far in the progress:

This thread is not meant to show my work, but to show you that it is possible to create FSX aircraft in Blender, including animations, without ‘difficult’ codes. In general, I use ModelConverterX of to convert my model to FSX .mdl. More details about this could be found in the following thread:
And also in my Fokker showroom thread:

Anyway, if I posted this thread in the wrong section, excuse me!