Blender to Flight Simulator X, possible

Hello everybody,

I’m quite new here, though I work with Blender for four years now. At the moment, I use Blender to re-create the WWII Fokker D.21 for Microsoft Flight Simulator X. I’m this far in the progress:
http://imageshack.com/a/img62/1105/ae6f.png

This thread is not meant to show my work, but to show you that it is possible to create FSX aircraft in Blender, including animations, without ‘difficult’ codes. In general, I use ModelConverterX of SceneryDesign.org to convert my model to FSX .mdl. More details about this could be found in the following thread:
http://fsdeveloper.com/forum/showthread.php?t=427380
And also in my Fokker showroom thread:
http://fsdeveloper.com/forum/showthread.php?t=425729

Anyway, if I posted this thread in the wrong section, excuse me!

Regards,

Daan:)