Blender to Irrlicht Texturing issues...

Hello all,

I am having issues using Blender models in any form in Irrlicht. I’ve tried exporting the .blend to .3ds, .x, and .b3d. They all fail in various forms, but it generally comes down to problems with textures showing up. For the .3ds, which is closest to working, a single texture works but none others do. The real tricky thing about it is where the one working texture is, all the other textures are as well. I can add screen caps or the files to this thread if needed, but I am hoping there is a quick fix for this that people may know of. Also, I already tried the blender -> irrlicht exporter plug-in but it seems to give me much more headaches than any other method.

Thanks for any help you guys may give me,
DL