Blender to Substance Painter

Hello guys,

Is there any tutorial, what all i need to to do after i finish UV Mapping.

What all next i need to to do if i want to make texturing in Substance Painter.

Im really stuck now.

I need to understand step by step precisely what i need to do, i mean really step by step.

Is there any tutorial - from Blender to Substance step by step?

Thank you.

This video might help you out a bit. It’s a fairly straightforward process, all things considered. You do your modeling and unwrapping inside of Blender, export your model out as an .fbx file, then open it up again inside Substance Painter.

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Thank you,
there some good information that helped me.