Hello all,
I’m new here…
I want to know if anybody can help me,
I want to export blender file in XAML code…
Is that posible? I think it is, but I don’t know if is it posible for 2.5x ver. of Blender.
Tnx all
Yes, I will create an interactive application
with one scene. It is posible but than I can use only 2.48 blender or older.
I want to use bledner 2.5x… Than export xaml code, and import it in expression blend…
And combine with silverlight…
The question is, how to export an xaml code from blender 2.5x?
Look, this is the old way to do it…
“h t t p: / / xamlexporter.codeplex.com/”
Please, can anybody help me…
:’(
I don’t think that Silverlight supports 3D yet–just WPF. I suggest that you try exporting your model to Blender 2.48 so you can use the plugin.
Silverlight 5 that will come soon will suport 3D so i want to be ready… it will come next month i think…
" Silverlight 5 - Microsoft Corporation
The Silverlight 5 beta will be available sometime in 2011 H1, … The patient portal demo shows the new 3D API capabilities in Silverlight 5. …
www.microsoft.com/silverlight/future/ "
Neat! I am a developer of a Silverlight app and think that the addition of 3D will be fantastic.
As for your problem, I think that your choices at this point are limited to 1) modifying the plugin on codeplex to be compatible with 2.5 or 2) create your model in 2.5 and use 2.48+plugin as an exporter tool. (You should be able to download 2.48 and run it beside 2.5.)
I would do the latter and begin immediately to test this workflow with a simple model -> blend+WPF. Then you will be all set when Silverlight 5 comes out.
So You think that i need to modify old plugin… because if realy for now does not exist something like that , than I have to create it, it is realy important for me,… and i can’t use old one, in old one I don’t have fluids and some other cool stuff
I made a quick port of the old exporter on codeplex to Blender 2.56a. The exporter has many limitations (as did the original) but it may work for you. The port is currently in the list of patches that are under evaluation. There is a link for downloading it. Install as you would any 2.5x addon and it will appear in the File > Export menu
The exporter has been updated and tested on Blender 2.57 just in time for the Beta release of Silverlight 5. (Although, I’ve only tested the exporter using WPF.)
Here is the link to the exporter on Codeplex in the Source Code > Patches section.
Edit: (Looks to me like Silverlight 5 actually uses XNA for 3D instead of the XAML format.
Not sure if your still interested, Last time I looked at this exporter (codeplex) it was more of a static scene exporter, which did not support animations (with storyboards), or embedded resources (mesh/material resources). As a consequence, the files created were too large, and not useable for animations, due to incorrect parent/child mapping behaviour during storyboard animations. At the time I whote my own which solved most of this and integrated with an earlier 2.5 GUI. It’s now old, didn’t support texture mapping (i think) but if anyone’s interested I could rewrite it for the current 2.5. I found some of my old code here: http://www.pasteall.org/12134/python.
Dazzler, I will be very thankful if you rewrite it so that it will work for the current 2.59. It is very interesting if we can export animation to xaml. There is another attempt creating Blender XAML exporter. I found in the internet, you can check it out: http://charly-studio.com/blog/blender-2-5-wpf-xaml-exporter/