Anyone here use a ultra wide (or multiple monitors expanding the desktop) and Blender?
I’m having a bit of trouble choosing the “ideal” settings to work with it.
basically, my tablet has a 16:9-ish aspect ratio has two choices regarding the aspect ratio difference
- Relative mode: the tablet reaches the entire screen, but interpolates the input (make a full circle in the tablet and it’ll look horizontally stretched on the screen). With this, i can use blender maximized and make full use of the extra space with the program itself
- Absolute mode: 1:1 ratio with the screen (a circle will generate a circle), but it won’t work on the whole screen. in this mode i’d use blender in windowed mode (displayfusion is a neat program that organize windows neatly, by the way) and the remaining space would be used for reference images or fluff.
With this in mind, my questions are:
Which mode is optimal for 3d modeling/sculpting/etc? Does the distortion in the relative mode ruins muscle memory or gives other bad
Which side of the screen you usually use for reference images? I know the instinct is to write a big “it depends” on the reply, but i think maybe stuff like dominant side could interfere with it, so i’m curious because of the issue and beyond it too,.
well, you have to find your own optimum
- 2x HD displays (slightly different hue, cuz clients - they never have calibrated monitors), + 3rd 10bit color corrected for final checks when color accuracy is the name of the game
- small wacom in relative mode (with a bit customized driver)
the one problematic is Krita (only works in absolute mode, thus only used with single display setting)
I use tablet in absolute mode. Mapp it only against main screen. And use extended for render preview, and/or to show reference material for the respective aspect I’m working on (mainly materials) Definltey muscle memory gets … twisted a tad with stretched layouts.
As for screen layout, as mentioned main screen is the one I use for mose of my work (modeling/sclupting/etc) And secondary screen (for me on the right as i’m right handed, and just in general everything on my right works faster)
I am still to plug in the third monitor, then i’ll use setup as following
Middle - primary work surface
Left - non interactive elements like :: reference material - render preview
Right - interactive elements : youtube with video tutorials to remind myself constantly of forgotten skills (and other junk stuff - FB/Email/etc)
I see. The space for extra stuff in an ultrawide monitor isn’t much (around 10cm wide, maybe less.)
Always used the right side for reference, though (right-handed, but always felt off looking stuff on either side. will try left now)